AI Insights · Timothy · April 2023
Top 5 Bubble Shooter Games on Android in UAE Q1 2023
Explore the performance of the top 5 Bubble Shooter games on the Android platform in the UAE during Q1 2023, with insights on downloads, revenue, and active users.
During the first quarter of 2023, the top 5 Bubble Shooter games on Android in the United Arab Emirates showed diverse performance trends in downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Bubbles Empire Champions from Ilyon saw a significant increase in weekly revenue, starting from around $174 in early January and peaking at approximately $429 by the end of March. Weekly downloads fluctuated, with a high of 121 in the first week of January and a low of 24 in late February. The game experienced a decline in weekly active users, starting at 2.1K and dropping to around 1.3K by the end of the quarter.
Bubble Shooter - Classic Pop maintained a strong performance in weekly downloads, consistently ranging between 3.1K and 5.4K, with notable peaks in mid-March. Weekly revenue showed variability, starting at $326 and reaching a high of $425 in early January, before stabilizing around $182 by the end of March. The weekly active users remained relatively stable, fluctuating between 42.4K and 46.6K throughout the quarter.
Bubble Witch 2 Saga from King exhibited modest revenue growth, peaking at $201 in late February. Weekly downloads were sporadic, with minor peaks in early January and February, but showed no activity for several weeks. Active users saw a gradual decline from 126 in late December to 89 by the end of March.
Marble Shooter: Violas Quest by Two Desperados Ltd had a declining revenue trend, starting at $155 at the end of December and dropping to zero by early March. No download or active user data was available for this period.
Bubble Witch 3 Saga also from King, showed fluctuating revenue, with highs of $88 in early March and lows of $5 in mid-February. Weekly downloads remained consistent, with slight increases, peaking at 96 in early January and 95 by the end of March. The game maintained a steady number of active users, ranging from 1.6K to 1.9K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and additional insights, visit Sensor Tower.